Work overloaded

This is my very first game, 

it's a tower defense based in an office environement, your boss wants you to work overtime but you clearly have other plan, place your tower (desks) and avoid any other workload


If you have any tips of how to improve in the future, let me know :)

Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorAtndesign
GenreStrategy
Made withGodot
ContentNo generative AI was used

Comments

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Nice debut! Cool game and idea. Really like the style of the game. Of course there is plenty things you can improve but c'mon it was 7 days game jam. Wish you luck with next projects!

It's a pretty fun tower defense game.Overall, I think it's great.A couple small things Ithought could be improved: the aspect ratio or canvas sizing is messed up just a bit. it cuts off the right side of the screen, so i can't see the tower info very well. Also, I think adding button where you can instantly move onto the next wave if all enemies are gone would be a good quality of life upgrade.Players will get tired of waiting for the next wave when they can't do anything. It's only a few seconds, but attention spans these days are a bit short.One more small thing, the "turret" desks and decorative desks look the same, which can be just a bit confusing to the player.

I enjoyed playing it! Good luck on future projects(^~^)

First of all, thank you for playing my game, I'm glad you enjoyed playing it, also thank you very much for taking the time to write a review and giving me some tips that will help me in the future :)